8f01 Game Engine Design
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Math & Computer Science

Game Engine Design

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July 19, 2011
Dr. Shaun Ramsey, George Essig ‘13 and Otto Borden ‘13 are creating a 3D game engine and world with multiplayer networking capabilities.

Software development with several engineers requires careful planning, communication, coordination and resources. The development cycle frequently consists of planning, coding, testing, and refinement with frequent visits back to paper and the board for planning.


Last modified on Mar. 5th at 11:34am by Emily Blackner.

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