Technology and the Liberal Arts
Friday, March 22nd
The Sophie Kerr Room
Co-sponsored by Educational Technology and Emily Chamlee-Wright, Provost and Dean of the College
Join us for a multi-disciplinary panel demonstration and discussion about the intersection of technology and the ideals of a liberal arts education. During this session we’ll discuss using digital video to enhance learning, explore the relationship between sustainability, BYOD (bring your own device) and note-taking; and hear a WC student and his advisor share how his liberal arts experiences culminated in the development of a mobile app for his senior capstone project. This interactive session will include some hands-on activities. So, plan to watch, do, and discuss and not necessarily in that order!
- Austin Lobo - Chair, Department of Mathematics and Computer Science with Kyle Benk - Computer Science major, class of 2013
- Jennifer Benson - Assistant Professor of Philosophy
- Julie Markin - Teaching Fellow in Anthropology
Sharon Sledge (Moderator), Associate CIO, Academic Computing and Support Services
Please read below for a description of each topic.
Austin Lobo and Kyle Benk ‘13
After observing beginner stock traders lose large amounts of money because they had inadequate background knowledge on trading, we decided to design a mobile application to train beginner traders how to execute transactions based on informed decisions. TradeTrainer, an iOS application, is a virtual stock-trading platform. The objective of this mobile application is to provide the user with an on the go, easy to use, stock-trading platform simulator. It allows the user to look up stocks, create portfolios, and analyze a specific stock or portfolio. We will give an overview of the design process and underlying technology and demonstrate the completed app for the iPad as well as a developmental version for the iPhone. Although we use modern technologies in this project, the ideas underlying it involve design, planning, testing, aesthetics, reflection, writing etc., which are the main features of a liberal education. This work is a Senior Capstone Project that incorporates ideas and knowledge acquired in several computer science courses and in the Alex Brown Investment Club.
Printer limit in the library got you down? Want to experiment with using less paper in the classroom? Dr. Jennifer Benson will demonstrate a couple strategies.
In this presentation Professor Benson will use our new Learning Management System, Canvas, to show how you can get your students to use PDF’s in a way that reduces paper usage and is productive for in-class discussions.
The aim with such technology use is to promote the student skill of taking thought-provoking and textually founded notes, minimizing use of required printing, and providing a relatively easy means of assessing the developing skill of text-based note-taking
The tools required of students (and professors) are both free. We are using access to Canvas (which we will all have in the fall of ’13) and Adobe Acrobat Reader.
Digital video technology allows students to move beyond traditional written papers or reports to innovatively explore, present and share research findings. Using a variety of video production styles, students in my three very different classes learn how to  engage in the “conversation” of Social Science writing,  clearly and succinctly communicate their most significant findings, and  assess the frequently agenda-driven, constructed nature of media. As important, digital video production actively engages a greater diversity of learning styles within the classroom and provides students with a wider range of marketable skills.
Mysteries GRW: student groups research and present pseudoscientific (popular) and scientific data regarding a singular mystery in a 3-minute History Channel-style documentary.
Gender course: students conduct up-to-date internet research on progress toward UN Millennium Development Goals and prepare 60-second PSAs (public service announcements).
Representations and Power course: students produce two short videos that approach a topic from opposing angles, using the same images and 80% of the same research information.